martes, 28 de febrero de 2012

Getting a job by internet...!

Today the internet has facilitated to get a job if used properly.
On the internet we can get different pages in which companies post their vacancies and these pages have a search engine or have parameters that filter your search for help you to find the jobs that you want, for this we must be sure of what is sought, profession or specialization, city, working hours. Then we can apply to compete for the desired job if we meet the requirements demanded by the employer with a resume or a presentation, for it is suggested to be placed or designed in formats compatible to any computer, with legible fonts, attractive designs and text clear and concise. The job seekers should be submitted to the employer as the best option for this introductory letters, video resumes, portfolios and simple websites are ideal to publicize your work and introduce yourself in an original way.


Find more tips in: http://www.youthedesigner.com/2008/04/21/10-great-places-to-find-graphic-design-jobs/


HERE ARE SOME EXAMPLES OF JOBS, IN THIS CASE CHOSE TWO JOB OFFERS FOR ME AS A GRAPHIC DESIGNER:

GRAPHIC DESIGNER
Brookhaven Marketplace
Skills and requirements:

  • Must have knowledge and prior work experience working with InDesign software
  • Must have knowledge of design techniques, tools and principles
  • Must have passion for design
  • Must be detail oriented
  • Must have originality
  • Must be able to manage own time and meet deadlines
  • Must be able to work independently and in teams
  • Marketing experience preferred

ASSISTANT GRAPHIC DESIGNER
Corporate opportunities
Position Requirements:
  •    Conceptual planning ability
  • · Excellent organization, communication, and time management skills
  • · Awareness of teen media and relevant cultural trends
  • · Proficiency in Adobe Illustrator, Photoshop, QuarkExpress and InDesign
http://www.pcrecruiter.net/pcrbin/reg5.exe?i1=PUBLIC&i2=202301984600426&i3=DETAIL&i4=202301984600426&i5=&i6=&i7=&i8=2%2f24%2f2012%204:50:06%20PM&hash=1441436919&i10=&pcr-id=9vgNKMz6fr3UUNd7K%2b2tkMaXH2HXb3hRjWls9XKkO%2f%2f7klegdsJj%2bLx930kqcxHqiNivvixzRJJ6%0d%0adK1C65%2fJNeLLPDpC3DWqE6c%3d


I chose these jobs vacancy because I meet requirements demanded by employers of these companies also they can help me grow and develop as a designer giving me the best training and experience needed to achieve my goals.


My ideal job: 


This is the job offer that comes closest to my ideal job:


Sr. Designer, Graphics, Women's


This Senior Graphic Designer / Women's,  is responsible for the development, execution, and tracking of graphic development for the women's product collection. The position will identify trends for each season and design brand right graphics that reflect the seasonal trends and direction.
  • Design graphics for all appropriate categories and manage graphic direction for seasonal delivery.
  • Design ability to integrate graphics to collection Execute, prepare, and send graphics to development. Produce graphics for seasonal categories in timely manner.
  • Track development and comment on strikeoffs. Manage projects efficiently and communicate progress. Track graphic development and comment on samples for correct execution.

Essential Requirements 

  • Bachelors degree in Design or relevant experience.
  • Minimum of 5-7 years experience in graphic design or related creative design field; retail experience preferred
Preferred Requirements (skills and abilities) 
  • Strong computer skills including Adobe Illustrator and Adobe Photoshop
  • Strong knowledge of printing and embellishment techniques.
  • Great sense of color and composition.
  • Elevated taste level and fashion sense within the context of the brand
  • Keen eye for fashion trends in graphics
  • Ability to see projects through to completion within specified timeline.
  • Strong organizational and managerial skills

miércoles, 22 de febrero de 2012

The Class Project

Our project is about to refresh or change the image of the  meeting place"ELF URBE CENTER" in second life. It is important for it work better and attract a new people.



Working Group:
Jessica Nieto and Julio Monagas - logo creation and job description Rossina Suarez and Alexandra Bajayo - Image Editing

domingo, 12 de febrero de 2012

How to become a fashion designer...?!

You know you're destined to be a fashion designer if you:
a.            spent most of your childhood making clothes for your Barbie dolls…

The fashion world is not easy, it requires hard work, discipline, business sense, a lot of creativity but mostly know how to express it. You have to be obsessed with fashion, be determined and have some experience, a portfolio; studies or you've worked in a fashion house. This will serve you to enter in this world and if you want it choose to enter one of the fashion programs from prestigious universities to get a fine arts degree in fashion which will give boost to your career. But a competition to enter in these universities is hard and they are very selective. You apply at universities programs fashion by sending a portfolio of drawings of your designs.
Drawing is also an important skill for a designer.  In order to build an impressive portfolio it's a good idea to have some experience in sketching; taking art classes will help you understand form and proportion.
You don't have to be an expert drawer to get accepted to a school. "The most important quality that we look for in our students is that they are truly passionate and exuberant about fashion," says Mongo. "If you have wonderful ideas but can't draw, there are always ways to get around it. You could for example put your designs on a mannequin and take pictures of it." says Carol Mongo, Director of the Fashion Department at Parsons School of Design in Paris.
Most fashion programs lasting three to four years. These were to take fine arts classes, composition, shape, pattern making, draping and cutting techniques.
For to be a fashion designer is not always necessary to study a degree, maybe that's not your push, that was the case of famous designers like Helmut Lang and Michael Kors.
"Let's be realistic," says Carol Mongo at Parsons, "School's not for everyone. If you're just looking to get a job in the fashion industry -- not a career as a designer -- you probably don't need to go school." If you want to work as a seamstress or a patternmaker, the best thing is probably to apply for an internship at a fashion house and work your way up. However, there are many examples of famous designers who started out as interns with no formal training.
READ MORE ABOUT THE FASHION CAREER AND DISCOVER IF YOU'RE DESTINED TO IT
http://www.fashion.net/howto/fashiondesigner/
Vocabulary

Sketching:/sketʃ/
Macmilan Dictionary
1.        [INTRANSITIVE/TRANSITIVE] to draw a picture quickly and with few details.
2.       sketch or sketch out [TRANSITIVE] to make a general plan of something, with only a few details.

Portfolio:  /pɔrtˈfoʊlioʊ/
Macmilan Dictionary
1.       a large flat case for carrying large pieces of paper, especially pictures or paintings.
2.       ART a collection of pictures, photographs, or documents that you use as examples of the work that you have done.
3.       all of the investments that a person or company has made.

Pattern: /ˈpætərn/
Macmilan Dictionary
1.       a set of lines, shapes, or colors that are repeated regularly.
2.       a drawing or shape that you use when you are making something, so that you get the shape and size correct.

miércoles, 8 de febrero de 2012

A Virtual Magazine of Decoration in Second Life.!

The designer Prad Prithivi has lead to a new level  the editorial publication, that is the case of his magazine “Prim Perfect” dedicated to the decoration of spaces in Second Life.
The biggest advantage of this magazine which was designed for use in a virtual space that is accessible to anyone in the world and is very easy to use.
This magazine informs, connects and entertains, but is much better than in real life and doesn’t waste paper :D.
Read more about it: 
http://primperfectblog.wordpress.com/2008/12/04/what-are-sl-magazines-for/

lunes, 6 de febrero de 2012

Interview to a graphic designer!

1. Could you please define Graphic Design in your own words?

R: It is the way to convey the message to a targeted audience, using different techniques or skills.
2. What influenced you to pursue Graphic Design?

R: The animation and the illustration took me to study graphic design and express myself freely. 
3. Could you please describe the educational process required to become an Graphic Designer?

R: Study at university and strive (work hard) to pass all subjects with your skills and the tools that they provide you.
4. What are the skills you need to be a good Graphic Design?

R: Knowledge of design programs, be informed about new design trends and have a great imagination and creativity.
5. What job considerations were you looking for after you completed your education?

R: I consider jobs that take me to teach or work in the publicity area.
6. What's something of your school life that you enjoy the most?

R: Perform work on semiotics and develop advertising campaigns.
7. From your perspective, what is the most difficult part of being an Graphic Design student?

R: Afford the materials that I wanted to use for work. 
8. What are your plans for the future?

R: Start my own design company and create a recognized brand worldwide.
9. Point out your most personally gratifying moment in Graphic Design.

R: My first important work as a designer.
10. Why would you recommend Graphic Design as a career?
R: I usually don't recommend the graphic design as a career except if a person has the talent to do it.

Interview to Luis Beuses by Rossina Suarez

viernes, 3 de febrero de 2012

What makes a good logo?

This is a very important information that all graphic designer student must know, in this topic you can see all the basic of how make a good logo, following the next 5 steps;


http://justcreativedesign.com/2009/07/27/what-makes-a-good-logo/


Vocabulary

Here are three words that all graphic designers and publicists have to know and understand...

PACKAGING: package

Concise Oxford English Dictionary © 2008

noun
1. an object or group of objects wrapped in paper or packed in a box.
 N. Amer. a packet.
verb
1. put into a box or wrapping.

Macmilan Dictionary

NOUN [UNCOUNTABLE] 
package VERB
  1. the boxes, bottles, plastic etc used for wrapping products so that they can be sold
2.       The activity of putting products into containers so that they can be sold in shops

 HEINLE’S NEWBURY HOUSE DICTIONARY OF AMERICAN ENGLISH http://nhd.heinle.com/Definition.aspx?word=Packing

 1 the act of putting objects into a container to move or store them 2 material, such as cardboard, brown paper, and stuffing, used to protect objects when packed. 3 the processing and packaging of food products.

ADVERTISING: advertise


Concise Oxford English Dictionary © 2008

verb
1.       publicize (a product, service, or event) in order to promote sales or attendance.
2.       make (something) known.

HEINLE’S NEWBURY HOUSE DICTIONARY OF AMERICAN ENGLISH http://nhd.heinle.com/Definition.aspx?word=Packing
  
- The field of making print, radio, or TV descriptions to promote products and services.

BABYLON TRANSLATION

Act or activity of marketing and promotion; promoting, drawing attention to (generally in order to sell goods or services); act of publicly announcing (also advertizing)
v. publicise, promote, draw attention to (generally in order to sell goods or services); publicly announce; give notice, inform; (in Poker card game) bluff in order to make the bluff apparent (also advertize).

MARKETING:

Concise Oxford English Dictionary © 2008

noun
the action or business of promoting and selling products or services.
verb (markets, marketing, marketed)
1. advertise or promote.
2. offer for sale.

Macmilan Dictionary

NOUN [UNCOUNTABLE]
1.       the ways in which a company encourages people to buy its products by deciding on price, type of customer, and advertising policy

HEINLE’S NEWBURY HOUSE DICTIONARY OF AMERICAN ENGLISH http://nhd.heinle.com/Definition.aspx?word=Packing

1 the purchase of daily food and household items. 2 the art and science of designing, advertising, and selling goods and services.