jueves, 19 de abril de 2012

Talking about the "Final Project"

Finally we ended our project that is called "Corporate Identity Manual of URBE EFL Center in Second Life." This is the redesign of the logo that identifies the EFL URBE Center in Second Life, this need arises because although this was identified in any way with the setting did not do it with this community, I think this is a fresh option, is attractive and innovative, it transmits technology and advance also is simple, easy to read and adaptable. But of course made this logo had a process and we have to explain the how it created why and how to use it in a right way for this is the manual.

Design work in a virtual world and in another language as English was something interesting. I think we accomplished what we wanted.

The work and the poster created to publicize this work was exhibited in a stand on Nova Vita (Second Life)

None of this would have been possible without the help of my classmates and my teacher whom I thank.

Jessica Nieto and Julio Monagas - logo creation and job description
Rossina Suarez and Alexandra Bajayo - image edit, creation of the poster and few contributions to the information in the manual.

This are some photos of the stand and you can also take a look the manual that i paste  here too  



How to build in second life ?

Build in second life can seem difficult but it is not only to click on the site and select “create object” and  start to build; select the position, select textures, shape, paste scripts to add properties or loads images ... if you want to know more this article is very good and explains how to do many things:


viernes, 23 de marzo de 2012

Interview to Jenne Dibou (Designer) in Second Life.!

Interview by: Graphic Design students and Teacher;
Avatars / Nicknames..
  • Imraff
  • Nushita
  • Sosirena
  • nahirnmlsum25
  • papitasyhelado
  • OneHornMolly
  • Alex
  • Cerealbx
Guide and Teacher: Piona Destiny

Jenne Dibou


Creator of The Forgotten City in Second Life.

She is a builder, designer in any kind of 3D and 2D specification.
"all is for the best in the best of all possible worlds"








Interview (questions)


Since when are you in SL?
I am here in SL since 2007, and I built my first cube around April of 2007.
What do you like most about SL?
I like the most, it's always changing, always something new things coming, and I can learn non-stop tinkering around^^
Well Jenne, the avatar you are using now is the same one from the beginning? Or has it changed too much?
My avatar changed a lot, yes. First I was blonde, but then I decided follow my RL appearance, and I the last few years i worked on it. Now matches about 75 %:)
How much time do you spend on SL on a regular day?
In 2007-2008-2009 about 14-16 hours a day. And from 2010 it reduced to cc. 6-8 hours
Do you think people can find a job, education, love and friendship in a virtual place like SL?
Yes, i believe, SL can be a base of a nice life. Certainly it must be connected somehow into RL, but yes, here can be found anything from job to relationship, etc.
Who invite you? Or how you decided to start on this game?
I read about SL in a Hungarian website as an interesting morph. so i gave it a shot. And i learned, the news were wrong: SL is not a game. It’s a second life.
Do you work with other 3D programs or any other designing programs?
 I usually work with Maya. This is the first i learned, but i tried almost all of them. I am always seeking for the best pipeline for SL and it changes. Depends on the job, and the version of SL viewer

Why do you select second life? Why not another 3D game online like IMVU?
I tried one another world, that already closed... forgot the name, other creators moved there to try it. But i think any other virtual world is so nice complex as SL. and well.... i know mostly only this one ^^
If you designed an environment in SL, how would it be like?
 It’s always abandoned, and ruined a bit, but still can be seen, it was fancy once a long time ago
Have you tried to do 3D designs in other places besides Second Life?
Yes, i worked in some other small projects, but i made only mesh models, nothing more. Actually i don’t like model too much on the computer, i prefer clay, water and dirt^^
Do you work alone? Or you have a group work?
I make my models alone, but i can't script. I am too dumb for that, i have a partner: Mandy Marseille, she makes all my scripts and sounds.
What inspires you to design?
My inspirations coming from everywhere. Any kind of art, or any part of life. I just got impulses, and it mirrors back in my creations.

Are you an afficionado, or, did you study some sort of Design school?
i studied as 2d designer and a window-dresser. Also studied art of history at the university, but i never finished that. Found too boring :)
What do you do specifically? In what area are you really good at? Or what area does like the most?
i think, i am not really good in 3d, it’s just a luck, that my feelings can come through my works.
On your country, is well known SL? Is something famous, do you know people from your country?
In my country people think about SL as a game. Mostly young people playing it as RPG, a 3d facebook. However, i met already some artists from Hungary, but they are working individual, like me.
What do you think about our appearance? Which avatar took your attention since you're here? Who’s the most funny? Who do you think is the sexiest hehehe? Talk us about that ;)
I like you all! You are all lovely, and i think even the stock avatars expressing your personality
What type of script do you use? what JAVA. HTML... MYSQL, JQUERY. The name of the script... does it have one?
I wrote a sound changer... but i failed definitely. I don’t like to talk about my scripting abilities, frustrating to have none: D
What we need to know for create a place like this (forgotten city)?
I think not too much. Using at basic level one 3d applications (3dsmax, blender or Maya) and have a lot of idea, and patience.

martes, 20 de marzo de 2012

Internet marketing for freelance Designers..!

Currently working freelance for many designers is more comfortable and productive, but to make themselves known and offer its services to individuals and businesses from home or the other ideal is to use the internet. This medium allows us to meet both specific clients and to any person in the world at low cost or no, but you must take into account various aspects such as:
• Create an online portfolio (web site) attractive, simple and easy to use.• Encompass different areas on the website to be found more easily by search engines.• Use different tags for search engines.• promoted by email or other web spaces.
http://designertoday.com/Articles/4967/Internet.marketing.for.freelance.designers.aspx

GRAMMAR:
PARTS OF SPEECH (examples extracted from the article):
  • NOUN: Internet, Search Engine Optimization
  • PRONOUN: It, Their.
  • ADJETIVE: Effective, Cheap
  • VERB:  Reach, exhibiting
  • PREPOSITIONS: Of the, Most
  • CONJUNCTIONS: And, But
  • INTERJECTIONS: -----------
  • ADVERBS: Regularly, Google

TOEFL TEST - PRACTICE.!

Hi..!  These are my results of the practice of the TOEFL test  (Test Of English as Foreign Language.The essential exam for entry to Universities in the United States. Academic language), in which obtive an regular score. This practice is similar to what might be the TOEFL test ... Try them..!


 
 
 

domingo, 18 de marzo de 2012

Cover Letter ! (Get a job)


Gentlemen:
FEMSA. COCA COLA
DEPARTMENT OF DESIGN

Good morning, i go to you to offer my services as a graphic designer work, i'll  love be part of your prestigious company, i would be a great purchase. I have a lot of creativity, desire to learn and develop as a professional. My capacity for digital design and crafts, my enthusiasm to innovate and go beyond the known them would be very useful. Hoping to take into account my letter, I say goodbye, thank you for your attention.

 Rossina Suárez
Graphic Designer
Tel 04146379773/02617481355
rossinasuarez@gmail.com

Epoch ! - "Nylon outfitters & yummy accesories". Second Life Store

Hi everyone!... A few days ago my partner Jessica Nieto and I visited the store "Nylon outfitters & yummy accesories" in second life and interviewed to a  fashion designer  "polyester.partridge"

These are the interview questions:
How did you get started as a designer?
My sister brought me into Second Life, we were looking for something that we do online together. She started designing clothes and I figured jewelry would be a great compliment to that.
What inspires you to design?
Fashion magazines, trends, music, photographs, anything really.
How did you hear about second life and its stores?
I heard about it from another online virtual world called There
How do you see yourself in the future as a designer?
I see myself continuing what I do now, it's always evolving and learning new techniques.
Do you believe that second life is the future of the designers, a site where they can design and show its creativity?
I think it's a cheap fun way to try out some creative ideas, but nothing can replace real life creativity!

martes, 28 de febrero de 2012

Getting a job by internet...!

Today the internet has facilitated to get a job if used properly.
On the internet we can get different pages in which companies post their vacancies and these pages have a search engine or have parameters that filter your search for help you to find the jobs that you want, for this we must be sure of what is sought, profession or specialization, city, working hours. Then we can apply to compete for the desired job if we meet the requirements demanded by the employer with a resume or a presentation, for it is suggested to be placed or designed in formats compatible to any computer, with legible fonts, attractive designs and text clear and concise. The job seekers should be submitted to the employer as the best option for this introductory letters, video resumes, portfolios and simple websites are ideal to publicize your work and introduce yourself in an original way.


Find more tips in: http://www.youthedesigner.com/2008/04/21/10-great-places-to-find-graphic-design-jobs/


HERE ARE SOME EXAMPLES OF JOBS, IN THIS CASE CHOSE TWO JOB OFFERS FOR ME AS A GRAPHIC DESIGNER:

GRAPHIC DESIGNER
Brookhaven Marketplace
Skills and requirements:

  • Must have knowledge and prior work experience working with InDesign software
  • Must have knowledge of design techniques, tools and principles
  • Must have passion for design
  • Must be detail oriented
  • Must have originality
  • Must be able to manage own time and meet deadlines
  • Must be able to work independently and in teams
  • Marketing experience preferred

ASSISTANT GRAPHIC DESIGNER
Corporate opportunities
Position Requirements:
  •    Conceptual planning ability
  • · Excellent organization, communication, and time management skills
  • · Awareness of teen media and relevant cultural trends
  • · Proficiency in Adobe Illustrator, Photoshop, QuarkExpress and InDesign
http://www.pcrecruiter.net/pcrbin/reg5.exe?i1=PUBLIC&i2=202301984600426&i3=DETAIL&i4=202301984600426&i5=&i6=&i7=&i8=2%2f24%2f2012%204:50:06%20PM&hash=1441436919&i10=&pcr-id=9vgNKMz6fr3UUNd7K%2b2tkMaXH2HXb3hRjWls9XKkO%2f%2f7klegdsJj%2bLx930kqcxHqiNivvixzRJJ6%0d%0adK1C65%2fJNeLLPDpC3DWqE6c%3d


I chose these jobs vacancy because I meet requirements demanded by employers of these companies also they can help me grow and develop as a designer giving me the best training and experience needed to achieve my goals.


My ideal job: 


This is the job offer that comes closest to my ideal job:


Sr. Designer, Graphics, Women's


This Senior Graphic Designer / Women's,  is responsible for the development, execution, and tracking of graphic development for the women's product collection. The position will identify trends for each season and design brand right graphics that reflect the seasonal trends and direction.
  • Design graphics for all appropriate categories and manage graphic direction for seasonal delivery.
  • Design ability to integrate graphics to collection Execute, prepare, and send graphics to development. Produce graphics for seasonal categories in timely manner.
  • Track development and comment on strikeoffs. Manage projects efficiently and communicate progress. Track graphic development and comment on samples for correct execution.

Essential Requirements 

  • Bachelors degree in Design or relevant experience.
  • Minimum of 5-7 years experience in graphic design or related creative design field; retail experience preferred
Preferred Requirements (skills and abilities) 
  • Strong computer skills including Adobe Illustrator and Adobe Photoshop
  • Strong knowledge of printing and embellishment techniques.
  • Great sense of color and composition.
  • Elevated taste level and fashion sense within the context of the brand
  • Keen eye for fashion trends in graphics
  • Ability to see projects through to completion within specified timeline.
  • Strong organizational and managerial skills

miércoles, 22 de febrero de 2012

The Class Project

Our project is about to refresh or change the image of the  meeting place"ELF URBE CENTER" in second life. It is important for it work better and attract a new people.



Working Group:
Jessica Nieto and Julio Monagas - logo creation and job description Rossina Suarez and Alexandra Bajayo - Image Editing

domingo, 12 de febrero de 2012

How to become a fashion designer...?!

You know you're destined to be a fashion designer if you:
a.            spent most of your childhood making clothes for your Barbie dolls…

The fashion world is not easy, it requires hard work, discipline, business sense, a lot of creativity but mostly know how to express it. You have to be obsessed with fashion, be determined and have some experience, a portfolio; studies or you've worked in a fashion house. This will serve you to enter in this world and if you want it choose to enter one of the fashion programs from prestigious universities to get a fine arts degree in fashion which will give boost to your career. But a competition to enter in these universities is hard and they are very selective. You apply at universities programs fashion by sending a portfolio of drawings of your designs.
Drawing is also an important skill for a designer.  In order to build an impressive portfolio it's a good idea to have some experience in sketching; taking art classes will help you understand form and proportion.
You don't have to be an expert drawer to get accepted to a school. "The most important quality that we look for in our students is that they are truly passionate and exuberant about fashion," says Mongo. "If you have wonderful ideas but can't draw, there are always ways to get around it. You could for example put your designs on a mannequin and take pictures of it." says Carol Mongo, Director of the Fashion Department at Parsons School of Design in Paris.
Most fashion programs lasting three to four years. These were to take fine arts classes, composition, shape, pattern making, draping and cutting techniques.
For to be a fashion designer is not always necessary to study a degree, maybe that's not your push, that was the case of famous designers like Helmut Lang and Michael Kors.
"Let's be realistic," says Carol Mongo at Parsons, "School's not for everyone. If you're just looking to get a job in the fashion industry -- not a career as a designer -- you probably don't need to go school." If you want to work as a seamstress or a patternmaker, the best thing is probably to apply for an internship at a fashion house and work your way up. However, there are many examples of famous designers who started out as interns with no formal training.
READ MORE ABOUT THE FASHION CAREER AND DISCOVER IF YOU'RE DESTINED TO IT
http://www.fashion.net/howto/fashiondesigner/
Vocabulary

Sketching:/sketʃ/
Macmilan Dictionary
1.        [INTRANSITIVE/TRANSITIVE] to draw a picture quickly and with few details.
2.       sketch or sketch out [TRANSITIVE] to make a general plan of something, with only a few details.

Portfolio:  /pɔrtˈfoʊlioʊ/
Macmilan Dictionary
1.       a large flat case for carrying large pieces of paper, especially pictures or paintings.
2.       ART a collection of pictures, photographs, or documents that you use as examples of the work that you have done.
3.       all of the investments that a person or company has made.

Pattern: /ˈpætərn/
Macmilan Dictionary
1.       a set of lines, shapes, or colors that are repeated regularly.
2.       a drawing or shape that you use when you are making something, so that you get the shape and size correct.

miércoles, 8 de febrero de 2012

A Virtual Magazine of Decoration in Second Life.!

The designer Prad Prithivi has lead to a new level  the editorial publication, that is the case of his magazine “Prim Perfect” dedicated to the decoration of spaces in Second Life.
The biggest advantage of this magazine which was designed for use in a virtual space that is accessible to anyone in the world and is very easy to use.
This magazine informs, connects and entertains, but is much better than in real life and doesn’t waste paper :D.
Read more about it: 
http://primperfectblog.wordpress.com/2008/12/04/what-are-sl-magazines-for/

lunes, 6 de febrero de 2012

Interview to a graphic designer!

1. Could you please define Graphic Design in your own words?

R: It is the way to convey the message to a targeted audience, using different techniques or skills.
2. What influenced you to pursue Graphic Design?

R: The animation and the illustration took me to study graphic design and express myself freely. 
3. Could you please describe the educational process required to become an Graphic Designer?

R: Study at university and strive (work hard) to pass all subjects with your skills and the tools that they provide you.
4. What are the skills you need to be a good Graphic Design?

R: Knowledge of design programs, be informed about new design trends and have a great imagination and creativity.
5. What job considerations were you looking for after you completed your education?

R: I consider jobs that take me to teach or work in the publicity area.
6. What's something of your school life that you enjoy the most?

R: Perform work on semiotics and develop advertising campaigns.
7. From your perspective, what is the most difficult part of being an Graphic Design student?

R: Afford the materials that I wanted to use for work. 
8. What are your plans for the future?

R: Start my own design company and create a recognized brand worldwide.
9. Point out your most personally gratifying moment in Graphic Design.

R: My first important work as a designer.
10. Why would you recommend Graphic Design as a career?
R: I usually don't recommend the graphic design as a career except if a person has the talent to do it.

Interview to Luis Beuses by Rossina Suarez

viernes, 3 de febrero de 2012

What makes a good logo?

This is a very important information that all graphic designer student must know, in this topic you can see all the basic of how make a good logo, following the next 5 steps;


http://justcreativedesign.com/2009/07/27/what-makes-a-good-logo/


Vocabulary

Here are three words that all graphic designers and publicists have to know and understand...

PACKAGING: package

Concise Oxford English Dictionary © 2008

noun
1. an object or group of objects wrapped in paper or packed in a box.
 N. Amer. a packet.
verb
1. put into a box or wrapping.

Macmilan Dictionary

NOUN [UNCOUNTABLE] 
package VERB
  1. the boxes, bottles, plastic etc used for wrapping products so that they can be sold
2.       The activity of putting products into containers so that they can be sold in shops

 HEINLE’S NEWBURY HOUSE DICTIONARY OF AMERICAN ENGLISH http://nhd.heinle.com/Definition.aspx?word=Packing

 1 the act of putting objects into a container to move or store them 2 material, such as cardboard, brown paper, and stuffing, used to protect objects when packed. 3 the processing and packaging of food products.

ADVERTISING: advertise


Concise Oxford English Dictionary © 2008

verb
1.       publicize (a product, service, or event) in order to promote sales or attendance.
2.       make (something) known.

HEINLE’S NEWBURY HOUSE DICTIONARY OF AMERICAN ENGLISH http://nhd.heinle.com/Definition.aspx?word=Packing
  
- The field of making print, radio, or TV descriptions to promote products and services.

BABYLON TRANSLATION

Act or activity of marketing and promotion; promoting, drawing attention to (generally in order to sell goods or services); act of publicly announcing (also advertizing)
v. publicise, promote, draw attention to (generally in order to sell goods or services); publicly announce; give notice, inform; (in Poker card game) bluff in order to make the bluff apparent (also advertize).

MARKETING:

Concise Oxford English Dictionary © 2008

noun
the action or business of promoting and selling products or services.
verb (markets, marketing, marketed)
1. advertise or promote.
2. offer for sale.

Macmilan Dictionary

NOUN [UNCOUNTABLE]
1.       the ways in which a company encourages people to buy its products by deciding on price, type of customer, and advertising policy

HEINLE’S NEWBURY HOUSE DICTIONARY OF AMERICAN ENGLISH http://nhd.heinle.com/Definition.aspx?word=Packing

1 the purchase of daily food and household items. 2 the art and science of designing, advertising, and selling goods and services.